Rebel Roleplayers Alliance
Rebel Roleplayers Rebel Sympathizers Game Database Holonet Guestbook

Laboi laboi
Laboi are not common in the galaxy, but neither are they unknown. Because of their lack of appendages, they are most likely to be employed in intellectual capacities, working as theorists, philosophers, and executives.

In addition, it has been reported that a number of Laboi are moving into the criminal areas that have, until now, been the provence of the Hutts.


Attribute Dice: 12D
Attribute Minimums / Maximums:
DEXTERITY: 2D / 4D
KNOWLEDGE: 1D+2 / 4D
MECHANICAL: 1D / 3D+2
PERCEPTION: 2D / 4D
STRENGTH: *
TECHNICAL: 1D / 3D+2
Size: 2 - 10 meters long
Move: 10 / 12
Homeworld: Laboi II
Source: Galaxy Guide #4: Alien Races 2nd Edition p.65-66

* The Strengthof the Laboi varies with its size. It is 1D+1 for Laboi two meters or less in length, then increases by 1D for every 2 full meters of length, up to 5D+1 for the largest Laboi (10 meters). Every two meters of length costs 1D.

Special Abilities:
Fur: Thier fur protects Laboi from extremes of both cold and heat.
Teeth: The teeth of the Laboi do damage eaul to Strength+2D.
Telekinesis: Certain Laboi females can use their minds to move items weighing less than 5kg. They are limited to manipulating one item at a time (and cannot do anything else while doing this) and that item must stay within 10 meters of the Laboi. To compensate, Laboi females cannot grow more than eight meters in length.

Story Factors:
Reputation: Most members of the galaxy assume that if they encounter a Laboi, they will be eaten, so they do one of two things: run or attack.


Send Comments Return to the Base Rebel Roleplayers Alliance Member Sign-in Join the Rebellion


These pages are in no way endorsed or sponsored by Lucasfilm Ltd or West End Games.
®, TM & © Lucasfilm Ltd. (LFL). All rights reserved. Trademarks of LFL used by West End Games under authorization.