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Orfites orfites
The Orfites are a stocky humanoid species native to Kidron, a planet in the Elrood sector. They have wide noses with large nostrils and frilled olfactory lobes. Their skin has an orange cast, with fine reddish hair on their heads. To non-Orfites, the only distinguishing characteristic between the two sexes is that females have thick eyebrows.

The Empire considers the Orfites little more than uncivilized savages. Only through the grace of the Empire is this world allowed to live in peace. The Gordek realizes that this is the case, and the councilors go out of their way to ensure that their world remains unexceptional and easily forettable.

The Orfites are a people with a simple culture. They have generously shared their world with people that most of the galaxy considers beneath notice, and that generosity has been returned with warm friendship and profound respect. While most of the Orfite sahhs have ignored high technology, some have adapted to the larger culture of the galaxy.

Kidron sustains itself by selling kril meat to other worlds in Elrood Sector. The meat is a staple in diets around the sector. While kril farming has spread to most of the other worlds, Kidron remains the most plentiful and inexpensive source of the meat.


Attribute Dice: 12D
Attribute Minimums / Maximums:
DEXTERITY: 1D / 3D
KNOWLEDGE: 2D / 4D+2
MECHANICAL: 1D / 4D
PERCEPTION: 2D / 5D+1
STRENGTH: 1D / 2D+1
TECHNICAL: 1D / 3D
Size: 1.0 - 2.0 meters
Move: 11 / 14
Homeworld: Kidron
Source: Alien Encounters p.112-113


Special Abilities:
Light Gravity: Orfites are native to Kidron, a light-gravity world. When on standard-gravity worlds, reduce their Move by -3. If they are not wearing a special power harness, reduce their Strength and Dexterity by -1D (minimum of +2; they can still roll, hoping to get a "Wild Die" result).
Olfacoty Sense: Orfites have well-developed senses of smell. Add +2D to searchwhen tracking someone by scent or when otherwise using their sense of smell. They can operate in darkness without any penalties. Due to poor eyesight, they suffer -2D to search, Perception and related combat skills when they cannot use scent. They also suffer a -2D penalty when attacking targets over five meters away.


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