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Ri'Dar ridar
The Ri'Dar are becoming more common in the galaxy, despite the travel restrictions surrounding the planet. The Ri'Dar found in the galaxy are usually those who willingly went along with smugglers because "it seemed like the thing to do at the time."

This is unfortunate, because it ensures that most Ri'Dar encountered have had criminals as their primary influence and are incapable of relating civilly. In addition, many are incurably homesick.


Attribute Dice: 10D
Attribute Minimums / Maximums:
DEXTERITY: 3D / 5D
KNOWLEDGE: 1D / 2D+1
MECHANICAL: 1D / 3D
PERCEPTION: 2D / 4D
STRENGTH: 1D / 2D+1
TECHNICAL: 1D / 3D
Size: 1 meter tall, 3 meter wingspan
Move: 5 / 7 (walking), 15 / 20 (flying)
Homeworld: Dar'Or
Source: Galaxy Guide #4: Alien Races 2nd Edition p.75-77


Special Abilities:
Fear: When faces with dangerous or otherwise stressful situation, the Ri'Dar must make an Easy willpowerroll. Failing this roll means that the Ri'Dar cannot overcome fear and runs away from the situation.
Flight: On planets with one standard gravity, Ri'Dar can easily glide (they must take the Dexterity skill flight at at least 1D). On planets with less than one standard gravity, they can fly under their own power. Ri'Dar cannot fly on planets with gravities greater than one standard gravity.

Story Factors:
Paranoia: Ri'Dar see danger everywhere and are constantly alarming other beings by overestimating the true dangers of a situation.


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