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Vernols vernol
The Vernols are squat humanoids who emigrated to the icy walls of Garnib in great numbers when their homeworld shifted in its orbit and became unihabitable. Physically, they stand up to 1.5 meters tall and have blue skin with orange highlights around their eyes, mouth, and on the underside of their palms and feet. Many of them have come to Garnib simply to become part of what they feel is a safe and secure society (much of their native society was destroyed when a meteor collided with their homeworld five decades ago).

They are natural foragers adept at finding food, water, and other things of importance. Many of them have become skilled investigators on other planets. Others have become wealthy con artists since they have a cheerful, skittish demeanor that lulls strangers into a sense of security.

They are fearful and territorial, but extremely loyal to those who have proven their friendship. Vernols are quite diverse and can be found in many occupations on many worlds. Garnib is the only world where they are known to gather in large ethnic communities. They share Garnib with the Balinaka, but tend to avoid them.


Attribute Dice: 12D
Attribute Minimums / Maximums:
DEXTERITY: 1D / 2D+2
KNOWLEDGE: 1D / 4D
MECHANICAL: 1D / 3D+1
PERCEPTION: 2D / 4D+2
STRENGTH: 1D / 2D+2
TECHNICAL: 1D / 3D
Size: Up to 1.5 meters tall
Move: 8 / 10
Homeworld: Garnib
Source: Alien Encounters p.165-166


Special Abilities:
Foragers: Vernols are excellent foragers (many have translated this ability to an aptitude in investigation). They receive a +1D bonus to either survival, investigationor search(player chooses which skill is affected at the time of character creation).


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