 |
| Chevin |
| The pachydermoids are concentrated in their home system, primarily on Vinsoth. The world's climate and being with their own kind suits them. however, especially enterprising Chevin have left their home behind to find infamy and fortune in the galaxy. Some of these Chevin operate gambling palaces, space station, and high-tech gladiatorial rings. Otherwise work behind the scenes smuggling spice, passing forged documents, and infiltrating governments. A few Chevin, disheartened with their peers and unwilling to live among slavers, have left Vinsoth and joined forces with the Alliance. These Chevin are hunted by their brothers, who fear the turncoats will reveal valuable information. But these Chevin are also protected by the Alliance and are considered a precious resource and a fountain of information about Vinsoth and its two species. |
| Attribute Dice: |
12D |
| Attribute Minimums / Maximums: |
| DEXTERITY: |
1D+1 / 3D |
| KNOWLEDGE: |
1D / 3D+2 |
| MECHANICAL: |
1D / 3D |
| PERCEPTION: |
2D+1 / 4D+1 |
| STRENGTH: |
2D / 4D |
| TECHNICAL: |
1D / 3D+2 |
| Size: |
1.7 - 3 meters tall |
| Move: |
9 / 11 |
| Homeworld: |
Vinsoth |
| Source: |
Galaxy Guide #12: Aliens: Enemies and Allies p.24-27 |
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