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Amanin Amanin
The Amanin (singular: Amani) are a primitve people with strong bodies. They serve as heavy laborers, mercenaries, and wilderness scouts throughout the galaxy. They are easily recognizable by their unusual appearance and their tendency to carry skulls as trophies. Most other species refer to the Amani as "Amanamen," just like Ithorians are called "Hammerheads." The Amanin don't seem to mind the nickname.

Amanin can be found throughout the galaxy. Although others joke that most of the primitives are lost, the Amanin spend their time looking for adventures and stories to tell.

Amanin are introspective creatures. They talk to themselves in low rumbling voices. They prefer to remain unnoticed and unseen in spaceport crowds despite the fact that they tower over most sentients, including Wookiees and Houk. Amanin carry hand-held weapons, which they decorate with trophies of their victories (incuding body parts of their defeated opponents).


Attribute Dice: 12D
Attribute Minimums / Maximums:
DEXTERITY: 2D / 4D
KNOWLEDGE: 1D / 3D+2
MECHANICAL: 1D / 2D+2
PERCEPTION: 1D / 3D
STRENGTH: 2D / 4D+1
TECHNICAL: 1D / 2D+1
Size: 2.0 - 3.0 meters tall
Move: 8 / 11
Homeworld: Maridun
Source: Galaxy Guide #12: Aliens: Enemies and Allies p.12-14


Special Abilities:
Redundant Anatomy: All wounds sufferd by an Amani are treated as if they were one level less. Two Kill results are needed to kill an Amani.
Roll: Increases the Amani's Move by +10. A rolling Amani can take no other actions in the round.


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