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Kentra kentra
Kentra are native to Orellon II. They are tall, imposing humanoids with long tails and bat-like wings. Short velvet-like fur covers their bodies, including their wings. Their faces have a feline cast. They are capable of flying and gliding, and resemble swift marine mammals swimming as they maneuver in the air. Their pelt markings differs from race to race. The spotted folk live on the open plain, the black folk live in the forests, the striped folk dwell in the grasslands, and the brown folk live in the lowland hills and savannas.

The Kentra have a social structure based on "nests", the extended family and local village folk. The nests organize themselves into a "clan" (regional) and then into a "flock" (racial). The Kentra have a king who rules with the aid of a representative council. Each major city has a lord who holds position on the council.

The Kentra are a very subtle species, so the "truth" does not always come readily. They place a high value on honor. Honor is more than simply social grace or character; it is the measure by which a Kentra is deemed worthy of life or death on a savage planet. To be considered "without honor" by your family or clan is to be banished forever and marked for death in the wilderness.

In the villages, the Kentra dwell among the branches of the colossal brunta trees, which often grow in groups where the limbs intertwine. They have tree houses made of wood and mud, but may have stone houses on the ground as well. The city of Kariish is built into a mountain ridge, offering upper terraces accessible by air, as well as a lower ground wall with a gate. Their technology level is late-feudal.


Attribute Dice: 12D
Attribute Minimums / Maximums:
DEXTERITY: 3D / 5D
KNOWLEDGE: 1D / 4D
MECHANICAL: 1D / 2D
PERCEPTION: 2D / 3D
STRENGTH: 3D / 5D
TECHNICAL: 1D / 2D
Size: 1.8 - 2.4 meters tall
Move: 8 / 10 (walking), 12 / 16 (flying)
Homeworld: Orellon II
Source: Alien Encounters p.83


Special Abilities:
Flight: Kentra can fly using their large, furred wings.
Jungle and Plains Survival: Kentra have an innate sense of survial in their native terrains. They get a +1D when making survivalrolls regarding either jungle or plains.


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