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Force of Will



Control Difficulty:
Easy. This power may be kept up.

Effect:
By using force of will, the character uses their own willpower skill to fight the effects of hostile Force powers. If faced with telekinetic-or mind-based power, the Jedi willpower skill roll may be added to either the control or perception code.

The control (or perception) plus willpower total is referred to as the "protection number." If the attack roll is greater than the protection number, the Jedi suffers the full effects of the attacking power. If the attack roll is greater than the control roll, but less than the protection number, the Jedi is protected from the power, but his willpower is considered to be "battered." Subtract -1D from the character's willpower skill. The Jedi can still continue to defend, but must do so with decreased willpower. Reroll for a new protection number in this case. In the event a Jedi's willpower skill ever reaches 0D, the force of will power is automatically dropped, and the Jedi is only able to resist with control and perception.

It only takes one day to recover 1D of damage from "battering of the will," or one hour in emptiness (or rage) for each 1D recovered.

Notes:
This power only works on powers that have no physical manifestation. Force lightning, Force storms, and objects thrown by telekinesis can not be blocked by force of will.

Source: Tales of the Jedi Companion p.46


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