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Remove Fatigue



Control Difficulty:
Moderate. This power may be kept up.

Effect:
The character uses this power to combat the effects of strenuous work. The Jedi manipulates the Force, causing bodily toxins to be ejected much more efficiently, thus allowing for greater stamina. While kept up, the Jedi must make a stamina check once per day. While using this power, a Jedi must fail two stamina checks before he is fatigued. The character still has to eat and drink normally. If the Jedi does fail two stamina checks and becomes fatigued, a -1D penalty is applied to all attributes and skills for 1D hours.

Required Powers:
Accelerate healing, control pain

Source: Tales of the Jedi Companion p.47


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