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Random Encounter Chart
For encounter, roll 2 six sided dice and read each number separately. For crowded places, subtract 1 from the first die. For deserted places, add 2 to the first die. Results ending in 0 become 1 and results ending in 8 become 7.
11-12 Pick Pocket Someone attempts to pick the pocket of one of the characters. Roll on NPC generation chart for stats.
13 Protest A protest breaks out in front of the characters.
14 Riot A riot breaks out in front of the characters.
15-16 Witness Crime Characters witness a crime happen before their eyes. Roll 1 six sided die for crime.
1 Assault
2 Hit and Run
3 Mugging
4 Pick Pocketing
5 Stormtroopers beating innocent
6 Theft
21-22 Attacked Someone picks a fight with one of the characters.
23-24 Bounty Hunter The characters encounter a Bounty Hunter. Roll 1 six sided die for reaction.
1 Harasses other person
2 Harasses charcters
3 Questions NPC about characters
4 Questions Characters About NPC
5 Attacks NPC
6 Attacks Characters
25-26 Haggler Someone approaches the characters trying to sell something to them or buy something from them.
31-32 Con Man The characters are approached by a con man.
33 Cry for Help Someone approached the characters asking for Help. Roll 1 six sided die for reason.
1 Kidnapped
2 Extortion
3 Murded
4 Lost
5 Theft
6 Imperials
34 Enemy The characters run into an enemy of theirs.
35 Old Friend Characters run into an old friend.
36 Propositioned The characters are offered a job.
41-46 Imperial Characters are harassed by Imperials. Roll 1 six sided die for reaction.
1 Question characters about NPC
2 Confiscate characters weapons
3 Fine character for minor infraction
4 Confiscate equipment of characters
5 Arrest characters
6 Attack characters
51 Accident The characters get into an accident.
52 Crazy NPC The characters are approached by a crazy NPC. Roll 1 six sided die for type.
1-3 Beggar
4 Thinks characters are girlfriend/pet
5 Claims to be someone important
6 Talking to air/walls/etc.
53 Droid The characters encounter a droid. Roll on NPC generation chart for details.
54 Local Police The characters are harassed by the local police. Roll 1 six sided die for reaction.
1 Harrass and let go
2 Confiscate equipment of characters
3 Question characters about NPC
4 Fine characters for minor infraction
5 Confiscate characters weapons
6 Arrest characters
55 Natural Disaster A natural disaster strikes where the characters are. Roll 1 six sided die for disaster.
1 Earthquake
2 Tornado/hurricane
3 Flood
4 Electric Storm (all electric equipment malfunctions)
5-6 Thunder storm
56-63 Mugged The Characters are mugged. Roll on NPC generation chart for thug stats
64 Animal The characters encounter an animal. Roll 1 six sided die for reaction.
1-2 Runs away
3 Ignores the characters
4 Follows the characters
5 Freezes in fear
6 Attacks
65 Discover Secret The characters discover something unusal. Roll 1 six sided die for discovery.
1-4 Money
5 Explosive set to go off
6 Secret base (Imperial/Rebel/Criminal)
66 Victim The characters stumble across the victim of a crime.
71 Predator The characters are attacked by a predatory animal.
72 Scout The characters bump into a scout on patrol. Roll 1 six sided die for type.
1 Corporate
2-3 Hunter
4 Imperial
5 Organized Crime
6 Rebel
73-74 Tracks One of the characters notices a set of tracks.
75 Trap The charactersare caught in a trap. Roll 1 six sided die for type.
1-2 Mine
3 Net
4 Pinchers
5 Pit
6 Rope
76 Ruins/Wreckage The characters stumble across Destroyed wreckage or ruins. Roll 1 six sided die for type.
1 Abandoned/destroyed Homestead
2 Ancient Ruins
3 Capital Starship Wreckage
4 Forgotten battlefield
5 Starfighter/transport Wreckage
6 Vehicle Wreckage



Source: Benjamin Ellefson


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