Rebel Roleplayers Alliance
Rebel Roleplayers Rebel Sympathizers Game Database Holonet Guestbook

Assault Shuttle
Assault Shuttle
Not Technically a capital ship, Imperial assault shuttles regularly engage capital ships in combat or are used to ferry Zero G stormtroopers aboard an engaged vessel. These heavily-armored vehicles come complete with tractor beam generators, full sensor suites, power harpoon guns, concussion missile launchers, and automatic blaster cannons.

Assault shuttles are divided into three sections. The first section contains the command crew cockpit. Here the five-man crew can monitor the actions of the spacetroopers as well as handle the operation of the shuttle and all its systems. The second section of the craft is the main body. In this section, 40 spacetrooper armor shells are stored until the troopers plug into them. The armor is constantly being recharged and powered up while in its place in the shuttle. This compartment is lined with fold-away launch doors that swing open to disgorge the spacetroopers. The rear portion of the craft houses the engines and power generators.

In a standard operation, an assault shuttle will hold a given target in a tractor beam or with magnetic harpoons. sometimes it will also cripple the target with a few well-placed blaster cannon shots. Then it will open up and let its spacetrooper platoon loose.

Assault shuttles are among the most-heavily shielded vessels in the Imperial fleet. Most combat starships funnel approximately 25 percent of their total power through the shield generators. An assault shuttle uses up to 62 percent power on shields, and over half of that power is channeled into the front arc. This allows the shuttle to withstand even the most concentrated barrage of fire for at least a short time.

The craft are both atmospheric and space capable, and have limited capacity for hyperspace travel (their onboard nav computers can hold up to three jumps). Most Imperial class Star Destroyers carry an assault shuttle, along with the necessary spacetrooper platoon. Other ships are supplied with these units as needed and available.


Craft: Telgorn Corp Assault Shuttle
Type: Gamma-class Assault Shuttle
Scale: Capital
Length: 30.0 meters
Crew: 5
Passengers: 40
Nav Computer: Yes
Hyperdrive: No
Hyperdrive Backup: No
Space: 8
Atmosphere: 175; 500 kmh
Maneuver: 2D
Hull: 3D+2
Shields: 4D+2
Source: Imperial Sourcebook First Edition p.49-50

Converted to 2nd Edition using: Star Wars the Roleplaying Game Second Edition p.164-165



Weapons:
Type: Four Laser Cannon (fire separately)
Control: 3D
Space: 1-3 / 12 / 25
Atmosphere Range: 100-300m / 1.2km / 2.5km
Damage: 2D
Scale: Starfighter

Type: Tractor Beam
Control: 4D
Space: 1-5 / 15 / 30
Atmosphere Range: 100-500m / 1.5km / 3km
Damage: 5D+2
Scale: Capital

Type: Concussion Missiles
Control: 2D+1
Space: 1-2 / 8 / 15
Atmosphere Range: 100-200m / 800m / 1.5km
Damage: 4D
Scale: Starfighter


Send Comments Return to the Base Rebel Roleplayers Alliance Member Sign-in Join the Rebellion


These pages are in no way endorsed or sponsored by Lucasfilm Ltd or West End Games.
®, TM & © Lucasfilm Ltd. (LFL). All rights reserved. Trademarks of LFL used by West End Games under authorization.