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Super Star Destroyer
Except for the Death Star battle station, the Super-class Star Destroyer is the largest warship ever constructed. Five times the length of an Imperial Star Destroyer, each carries more than a quarter million troops and crew.

Over 1,000 turbolaser batteries, ion cannons, and tractor beam emplacements dot the eight kilometer length. These vessels are like a fleet unto themselves. Twelve squadrons of TIE fighters await within the huge confines of the massive ship, including two huge squadrons made up of the new TIE Intercepter model. Other carried vessels bring the total aboard the Super Star Destroyer to over 200 ships.

Even more weapons of destruction are within the Super Star Destroyer, including a full corp of stormtroopers and other soldiers, 25 AT-AT walkers, 50 AT-STs, and various other ground assault vehicles. In addition, the ship carries three pre-fabricated garrison bases for immediate deployment.

The Super-class Star Destroyer is the dream of the Emperor and the epitome of his new navy. It represents the best and newest vessel available in the Imperial inventory. It is a command ship, a spacegoing headquarters from which to guide planetary invasions, space battles, and the like.

Four of these massive vessels are now in service. The first, Executor, was presented to Lord Darth Vader by the Emperor to serve as his personal flagship from which to lead the fleet charged with the eradication of the Rebel Alliance.


Craft: Kuat Drive Yards' Executor
Type: Super-class Star Destroyer
Length: 8000.0 meters
Crew: 280,734
Troops: 38,000
Nav Computer: Yes
Hyperdrive: No
Hyperdrive Backup: No
Space: 4
Atmosphere: 105; 300 kmh
Maneuver: 0D
Hull: 10D
Shields: 8D
Source: Imperial Sourcebook First Edition p.63

Converted to 2nd Edition using: Star Wars the Roleplaying Game Second Edition p.164-165



Weapons:
Type: 250 Turbolaser Batteries (fire separately)
Control: 1D
Space: 3-15 / 35 / 75
Atmosphere Range: 300-1.5km / 3.5km / 7.5km
Damage: 7D
Scale: Capital

Type: 250 Heavy Turbolaser Batteries (fire separately)
Control: 0D
Space: 3-15 / 35 / 75
Atmosphere Range: 300-1.5km / 3.5km / 7.5km
Damage: 10D
Scale: Capital

Type: 250 Concussion Missiles Tubes
Control: 2D
Damage: 9D

Type: 250 Ion Cannons (fire separately)
Control: 4D
Damage: 4D

Type: 40 Tractor Beam Emplacements
Control: 4D
Space: 1-5 / 15 / 30
Atmosphere Range: 100-500 / 1.5km / 3km
Damage: 9D
Scale: Capital


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