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TIE Interceptor
Intorduced shortly before the Battle of Yavin, but not put into general use until just before the Battle of Endor, the TIE Interceptor was designed to counter the design advantages of the Rebel Alliance X-wing starfighters. It features larger engines and more powerful energy converters in its its solar panels.


Craft: Sienar Fleet Systems TIE Interceptor
Type: Space superiority fighter
Scale: Starfighter
Length: 9.6 meters
Skill: (S) Starfighter Piloting: TIE
Crew Skill: Starfighter piloting 5D, starship gunnery 4D+2
Crew: 1
Passengers: 0
Cargo Capacity: 75 metric tons; .3 cubic meters
Consumables: 2 days
Nav Computer: No
Hyperdrive: x0
Hyperdrive Backup: x0
Space: 11
Atmosphere: 435; 1250 kmh
Maneuver: 3D+2
Hull: 3D
Shields: 0D
Source: Star Wars the Roleplaying Game Second Edition p.118


Sensors:
Passive: 25 / 1D
Scan: 40 / 2D
Search: 60 / 2D
Focus: 4 / 3D+2

Weapons:
Type: Four Laser Cannons (fire linked)
Fire Arc: Front
Skill: Starship Gunnery
Control: 3D
Space: 1-3 / 12 / 25
Atmosphere Range: 100-300m / 1.2km / 2.5km
Damage: 6D


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