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Trianii RX4 Patrol Ship
The patrol vessel of the Trianii Rangers, thesesmall ships are desgined for long term patrols of Trianii space. The vessels seldom engage in combat with anything larger than a smuggling freighter.

Since Trianii Rangers often work in family units, the patrol ships have more lavish living and recreation quarters than is the norm for military vessels. Nonetheless, the ships are of a durable design, able to take substantial punishment. Weaponry is more than adequate for dealing with pirates and smugglers, and if the patrol ship cannot handle the task, a blast from its ion cannon is often enough to disable the opposing ship, allowing the Trianii patrol ship to escape to hyperspace.


Craft: Trianii RX4 Patrol Ship
Type: Light Patrol craft
Scale: Starfighter
Length: 33.0 meters
Skill: (S) Space Transports: RX4 Scout Ship
Crew Skill: Astrogation 3D+2, Space transports: RX4 4D+1, Starship gunnery 5D+2, Starship shields 4D
Crew: 2, gunners: 2, skeleton 1/ +5
Passengers: 6
Cargo Capacity: 30 metric tons
Consumables: 2 years
Nav Computer: Yes
Hyperdrive: No
Hyperdrive Backup: No
Space: 4
Atmosphere: 295; 850 kmh
Maneuver: 1D+1
Hull: 5D
Shields: 2D+1
Cost: Not for sale
Source: Han Solo and the Corporate Sector Sourcebook p.99-100

* The ion cannon draws off a special power generator and can only fire once per day.
* Twin Turbolasers Damage 5D when linked

Sensors:
Passive: 20 / 1D
Scan: 35 / 1D+1
Search: 80 / 2D+1
Focus: 2 / 3D

Weapons:
Type: 2 Twin Turbolasers (may be fire linked)
Fire Arc: Turret
Crew: 1 (may be locked forward but fire control 0)
Skill: Starship Gunnery
Control: 2D
Space: 1-5 / 15 / 30
Atmosphere Range: 100-500 / 1.5 / 2 km
Damage: 4D

Type: 1 Ion Cannon
Fire Arc: Back
Skill: Capital Ship Gunnery
Control: 2D
Space: 1-10 / 25 / 50
Atmosphere Range: 2-20 / 50/ 100 km
Damage: 3D+1
Scale: Capital


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