| Z-95 Headhunter |
 |
| |
| Craft: |
Incom/Subpro Z-95 Headhunter |
| Type: |
Multi-purpose starfighter |
| Scale: |
Starfighter |
| Length: |
11.8 meters |
| Skill: |
(S) Starfighter Piloting: Z-95 |
| Crew Skill: |
Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1 |
| Crew: |
1 |
| Cargo Capacity: |
85 kilograms |
| Consumables: |
1 day |
| Nav Computer: |
No |
| Hyperdrive: |
x0 |
| Hyperdrive Backup: |
x0 |
| Space: |
7 |
| Atmosphere: |
400; 1150 kmh |
| Maneuver: |
1D |
| Hull: |
4D |
| Shields: |
1D |
| Source: |
Dark Force Rising Sourcebook p.128-129 |
| Sensors: |
| Passive: |
15 / 0D |
| Scan: |
25 / 1D |
| Search: |
40 / 2D |
| Focus: |
1 / 2D |
Weapons:
|
| Type: |
Two Triple Blasters (fire linked) |
| Fire Arc: |
Front |
| Skill: |
Starship Gunnery |
| Control: |
1D |
| Space: |
1-5 / 10 / 17 |
| Atmosphere Range: |
100-500m / 1km / 1.7km |
| Damage: |
3D |
|
| Type: |
Concussion Missiles |
| Fire Arc: |
Front |
| Skill: |
(S) Missile Weapons: Concussion Missiles |
| Control: |
1D |
| Space: |
1-5 / 10 / 17 |
| Atmosphere Range: |
100-500m / 1km / 1.7km |
| Damage: |
7D |
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