| Name: |
New Republic Bureacrat |
| Species: |
Human |
| Move: |
10 |
| Force Sensitive: |
No |
| Credits: |
4,000 |
| Source: |
Star Wars the Roleplaying Game Second Edition p.173 |
|
 |
| DEXTERITY: |
2D |
| Dodge |
| Melee Combat |
| Brawling Parry |
| Vehicle Blasters |
| Blaster |
| Running |
|
| KNOWLEDGE: |
4D |
| Bureaucracy |
| Business |
| Value |
| Law Enforcement |
| Intimidation |
| Planetary Systems |
|
| MECHANICAL: |
3D |
| Communications |
| Starship Gunnery |
| Starship Shields |
| Space Transports |
| Astrogation |
| Repulsorlift Operation |
|
| PERCEPTION: |
3D+2 |
| Command |
| Con |
| Investigation |
| Bargain |
| Persuasion |
| Search |
|
| STRENGTH: |
2D+1 |
| Climbing / Jumping |
| Brawling |
| Swimming |
| Stamina |
|
| TECHNICAL: |
3D |
| Computer Programming / Repair |
| Droid Programming |
| Droid Repair |
| First Aid |
|
Background: |
| You work for the New Republic. the perks aren't good, but at least these people are trying to make the galaxy a better place, and you can respect that. Your job gives you a lot of authority, and sometimes you have to go on investigations, taking you into the middle of the action. |
Equipment: |
| Average clothes, comlink, landspeeder (move 120, body strength 3D, maneuverability 2D), sporting blaster (damage 3D+2) |
Objectives: |
| To make the galaxy a better place. |
Personality: |
| Forceful but quiet, you are confident in your own area of expertise. But when the blaster bolts start flying you are very happy to let someone else be in the spotlight. |
Quote: |
| "Wait a minute. Let me talk to him - I know how these guys think." |
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