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Name: New Republic Bureacrat
Species: Human
Move: 10
Force Sensitive: No
Credits: 4,000
Source: Star Wars the Roleplaying Game Second Edition p.173
New Republic Bureaucrat

DEXTERITY: 2D
Dodge
Melee Combat
Brawling Parry
Vehicle Blasters
Blaster
Running

KNOWLEDGE: 4D
Bureaucracy
Business
Value
Law Enforcement
Intimidation
Planetary Systems

MECHANICAL: 3D
Communications
Starship Gunnery
Starship Shields
Space Transports
Astrogation
Repulsorlift Operation

PERCEPTION: 3D+2
Command
Con
Investigation
Bargain
Persuasion
Search

STRENGTH: 2D+1
Climbing / Jumping
Brawling
Swimming
Stamina

TECHNICAL: 3D
Computer Programming / Repair
Droid Programming
Droid Repair
First Aid

Description:

Background:
You work for the New Republic. the perks aren't good, but at least these people are trying to make the galaxy a better place, and you can respect that. Your job gives you a lot of authority, and sometimes you have to go on investigations, taking you into the middle of the action.

Equipment:
Average clothes, comlink, landspeeder (move 120, body strength 3D, maneuverability 2D), sporting blaster (damage 3D+2)

Objectives:
To make the galaxy a better place.

Personality:
Forceful but quiet, you are confident in your own area of expertise. But when the blaster bolts start flying you are very happy to let someone else be in the spotlight.

Quote:
"Wait a minute. Let me talk to him - I know how these guys think."


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