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AT-AT
The Imperial war machine first used walker technology on the battlefield, both intending these machines to complement existing repulsorlift, crawler and wheeled vehicles, and also to inspire fear in enemy troops. Since then, walkers have proven remarkably effective in combat on both counts

The Imperial All-Terrain Armored Transport is a four-legged behemouth that shakes the ground as it ploddingly closes in upon enemy fortifications. The massive machines are considered virtually unstoppable, and in addition to their weapons, can carry up to 40 fully-equipped troopers or a pair of AT-ST "scout walkers."

The All-Terrain Scout Transport (AT-ST) is nimbler and designed for scouting or support duty, and is deadly on the battlefield. It requires a crew of two.


Craft: Imperial All-Terrain Armored Transport
Type: Assault Walker
Scale: Walker
Skill: (S) Walker Operation: AT-AT
Crew: 3; 5
Passengers: 40
Cargo Capacity: (Additional passengers) 1 metric ton
Move: 21; 60 kmh
Maneuver: 0D
Body: 6D
Cover: Full
Cost: Not Available For Sale
Source: Star Wars the Roleplaying Game Second Edition p.102-103

* AT-AT can hold two AT-ST's instead of 40 troops.

Notes:
The AT-AT walker's head is mounted on a pivoting neck, which can turn to face the left, front and right fire arcs. An AT-AT may move its head one fire arc per turn (from left to front, right to front, front to right, or front to left).

Weapons:
Type: Two Heavy Laser Cannons (fire linked)
Fire Arc: Front
Crew: 1
Skill: Vehicle Blasters
Control: 2D
Atmosphere Range: 50-500 / 1.5km / 3km
Damage: 6D

Type: Two Medium Blasters (fire linked)
Fire Arc: Front
Crew: 1
Skill: Vehicle Blasters
Control: 2D
Atmosphere Range: 50-200 / 500 / 1km
Damage: 3D


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