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Micro Blaster
Micro blasters come in all shapes and sizes, and - despite their appearance - are far from toys. The only difference between a tiny, two-shot micro and a full-size blaster pistol is the damage it causes. Micros have but one purpose - to give the user one slim chance of escape in a desperate situation.

Useless in a prolonged firefight or at any range longer than five meters, micros are for prudent individuals who do not wish to be completely unarmed (but don't want to bother with heavier weapons, either). Their small size makes them quite hard to find - because of their tiny power packs, weapons detectors also have an increased difficulty trying to locate them.


Model: Gee-Tech 12 Defender
Type: Micro blaster
Scale: Character
Availability: 2, R or X
Cost: 200-400 (power packs: 10)
Damage: 2D+2
Range: 1-5 / no effect at further ranges
Rate: 1
Ammo: 2
Source: Gundark's Fantastic Technology: Personal Gear p.25


Notes:
Very Difficult search skill roll required for characters and weapon detectors to find a micro blaster.


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